Nintendo Good: A secret-filled worldĪt first, I was worried the hunt for collectibles, crumpled-up Toads and hidden blocks in The Origami King would get old. Leaning into the silly things like a love for dance is among the highlights in Paper Mario: The Origami King. However, if you're looking for a challenge in a fight, you're likely going to be frustrated by The Origami King. And although you need to use stronger equipment that can be purchased as enemies build up more health over the course of the game, I didn't have to buy a weapon throughout my playthrough the game is liberal with the goods.Īvoiding perfect puzzle configurations or sticking to your base items can make combat a bit more difficult. Want the configuration solved for you? Pay your Toad compatriots in the stands, and you're all set. Need more time to figure out where your foes should go? You can literally buy it with coins. The game also gives you cop outs if a puzzle is too tough to solve. The power boost for a proper layout, plus the fact that you take all of your turns before the enemies get a shot at you, plus the ease of getting additional attack bonuses for timing your mid-attack button presses correctly, makes fights feel pointless early on and a breeze later in the game as you find more powerful weapons. Part of this might be that the demographic for this Paper Mario game isn't near-30-year-olds like myself, but The Origami King is lenient with its combat to the point that you can go through dozens of fights in a row without taking damage. The problem is, almost every time you nail an all-too-often easy puzzle, the enemies are all but defeated. The bare bones of the combat system show a lot of potential: You twist and shuffle opponents into favorable positions for your attacks, and in doing so correctly, you gain a boost to your attack power. Paper Mario's puzzle-solving twist to enemy encounters could be so much better. This isn't just a joy ride anymore there are plenty of folds to the latest Paper Mario. But there are plenty of tender moments in The Origami King and ones that truly evoke sadness, anger and intrigue. ![]() I did not expect to be moved by literally anything other than the wisecracks in Paper Mario. ![]() On-point humor has been a penchant of Paper Mario games since their inception on the N64, but The Origami King brings in ups, downs and emotional moments better than any other game in the series. Here's a look at the good and bad (and great!) of Paper Mario: The Origami King. I can, however, lay the info out there and help you make a buy-or-pass decision. Unfortunately, I'm not much closer to an answer than I was at the end of the adventure. Were the narrative, novel exploration approaches and sometimes-satisfying boss battles and treasure hunts enough? Does what's there outweigh what the series has lost? Despite The Origami King falling into the same pitfalls as its more recent predecessors, though, I found myself conflicted on whether it mattered all that much. The past few entries in the series haven't had that same satisfying progression as Paper Mario on Nintendo 64 or Paper Mario: The Thousand Year Door on GameCube. Read more: Ghost of Tsushima: Impressions and tips for the final PS4 exclusive | NBA Jam esports? Arcade1Up hopes to make it happenĪ few weeks ago, I wrote about this same concern with Paper Mario. The bad for series veterans: There's no leveling, you don't control what your allies do in battle and the combat system holds your hand to the point that solving a puzzle often means taking no damage even far into the game. ![]() The storytelling here is excellent, your companions are inspired and the humor seems to land well regardless of age. The game made me laugh, but it nearly made me cry, too, which was a new one for a Paper Mario game. The Origami King features the traditional Paper Mario humor and does it better than any game in the series so far. After 60 hours with Paper Mario: The Origami King, I'm still not sure if I appreciate the new folds to the Paper Mario series or wish the Nintendo Switch title had gone back to its role-playing-game roots.
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